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#!/usr/bin/env python3
from collections import namedtuple
import uuid
import os
import toml
from preserve import preservable, preserve, restore
mydir = os.path.dirname(os.path.abspath(__file__))
# Classes
#
class Manager():
# Manager class to manage a notiframe session.
def __init__(self):
self.manager_id = gen_id()
self.devices = []
self.config = {}
self.import_config_file()
self.construct_from_config()
def add_device(self, name, resolution): #add parameters for Device class constructor
self.devices.append(Device(name, resolution))
def remove_device(self, dev_id):
for dev in self.devices:
if dev.device_id == dev_id:
self.devices.remove(dev)
break
def import_config_file(self):
#get toml config file, convert to named tuple
#return named tuple containing all layouts
try:
config = toml.load(os.path.join(mydir, 'config.toml'))
#config = convert(uni_config)
restored_data = restore(config)
self.config = restored_data
self.devices = self.config['devices']
except:
return None
def export_config_file(self):
#take tuple containing all layouts and dump as toml
path = os.path.join(mydir, 'config.toml')
preserved_data = preserve(self.devices)
with open(path, "w+") as config_file:
config_file.write(toml.dumps({'devices': preserved_data}))
#def update_config(self, new_config_tuple):
# new_device_list = []
# for dev in devices:
# conf_dev = Conf_device(dev.name, dev.resolution, dev.device_id)
# new_device_list.append(conf_dev)
#
#
# self.export_config_file(new_config_tuple)
# #self.update_layout() update devices layouts that need to be updated
def update_layout(self, new_layout, device):
device.layout = new_layout
def clear_layout(self, device):
device.layout = {}
def construct_from_config(self):
try:
for confdev in self.config.devices:
dev = Device(confdev.name, confdev.resolution, confdev.device_id)
#for cwidg in dev.widgets: ###add code to construct widgets as well
self.devices.append(dev)
except:
return None
@preservable
class Device():
# Device class to contain a device's properties, layout and widgets
def __init__(self, name, resolution, dev_id=None):
#attributes
self.name = name
self.resolution = resolution
if(dev_id is None):
self.device_id = gen_id()
else:
self.device_id = dev_id
#widgets container
self.widgets = []
#generated
self.device_image = None
class Layout():
# Layout class to contain a layout and functions to manipulate that layout.
def __init__(self):
self.layout = {}
# Global Functions
#
def gen_id():
return str(uuid.uuid4())
def convert(input):
if isinstance(input, dict):
return dict((convert(key), convert(value)) for key, value in input.iteritems())
elif isinstance(input, list):
return [convert(element) for element in input]
elif isinstance(input, unicode):
return input.encode('utf-8')
else:
return input